Wednesday, July 30, 2014

Ready Player One

Ready Player One by Ernest Cline is a wonderful cyberpunk story, covering the search for an epic Easter egg hidden in cyberspace. The inventor of cyberspace as we know it has died, leaving no heirs, but has left clues strewn throughout the bits and bytes of his creation to find his inheritance. The path is littered with movies, video games, books, comics, and other references to the 1980s, when the inventor grew up. (About the only missing reference is to Tetris.) In itself, this is reason to read the book: Liz and I amused ourselves by being able to say things like "Jordan from Real Genius" and "Inigo Montoya" to each other as we caught the references ahead of their explanation.
Our narrator and hero is on a quest to find the egg. He meets interesting characters on the way, including the (cyber) girl of his dreams. Of course, there are bad guys from the evil corporation who want to take over cyberspace for their own ends; they're on the hunt, too. Our hero almost keeps ahead of them, and outsmarts them until the point where they kill him. Then it gets truly epic.


We listened to the audiobook version of this in the car on our various peregrinations last summer and fall. By Thanksgiving weekend, we were sufficiently sucked in that we listened from chapter 33 to the end in the living room. Part of that delight was the performance of Wil Wheaton --- yes, Wesley Crusher --- who just does a stunningly wonderful job as the reader. Not only is he a good voice actor, but he clearly was enjoying the material, and was particularly well-suited to read it.

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